De Havilland DH.98 Mosquito
Mk.II Night Fighter, Mk.IV Bomber, and Mk.VI Fighter Bomber
NOTE!
Read Installation for Bombsight!
If you don't see any screenshots or background, the dhMosB4/gryphon folder has been moved or renamed. See the readme in the dhMosB4/gryphon folder.
This aircraft is freeware. It will not be bought, sold, or traded for profit without the written permission of Gryphon Aviation.
This aircraft may be uploaded to another site, re-textured, and re-posted as long as proper credit is given to Gryphon Aviation and this readme is included. We would appreciate a note letting us know what modifications you have made and where you've re-posted it.
NOTE: Paint Shop Pro (*.psp) texture files are available on our site to make re-texturing easier. See Textures and Add-Ons
All gauges labeled GA.* are the property of Gryphon Aviation
These gauges may be used by other panel designers subject to the following restrictions
The gauge names and bitmaps can not be altered without permission
Proper credit is given in the documentation
These gauges may not be used in any aircraft or panel for which money is exchanged in ANY form.
These gauges may not be loaded as separate items to any website, bbs, or other media without express written consent of Gryphon Aviation
These files (aircraft, panel, sound, and gauges) are not warranted in any fashion. The builders have taken all precautions possible and have found no damage to any system running them, but make no warranties as to function, applicability, or as to damage to any system on which they are placed.
Visual Model, textures, panel, and DP by Gryphon Aviation.
Air file by Jerry Beckwith of the Avhistory.org and the 714th 1% Flight Test Center
Pilot Figure modified from the one by Dave Eckert, available at the Free Flight Design Shop
Special thanks to HGHB Virtual Instruments for allowing us to use the gauge "hghb_spoil_light.gau" (see "hghb-readme.txt", included).
Special Thanks (as always) to Joe Amodea of C.H.A.P.S., Graham (aka RPS Viper) of VB Planes and Martin Wright of MW Graphics for all their assistance with this project!
The following gauges are Gryphon Aviation gauges:
GA_KneeBoard
GA_Pansw4
GA_Pansw5
GA_Pansw6
GA_Pansw8
GA_Pansw9
GA_AUTOPILOT (Microsoft gauge repainted by Gryphon Aviation)
The following gauges used with the specific permission of their original authors
Chuck Dome:
Park_Brake
Autotrim
CFS2GPS
CFSGPS
cfs2euro_gps
RCS-Radalt3 by Roy Chaffin-RCS Panels
hghb_spoil_light by HGHB Virtual Instrument Gauges (see "hghb-readme.txt", included)
CFO_REFUEL_DUMP by Bill Potvin - mersoft [Cfs Operations]
Although the following gauges were used, their respective owners could not be contacted. If there is an objection to the use of the gauges, please contact Gryphon Aviation and they will be removed.
prop2ERKadf by ERK Panels
Timer by Christian Koegler
3. The De Havilland DH.98 Mosquito
The Mosquito was first intended as a high-speed bomber, and was designed and constructed as a private venture by the De Havilland company against the wishes of the Air Ministry at the time! Once it flew, however, it's excellent performance removed all doubt. Constructed primarily of plywood with a balsa wood core, it had excellent speed, altitude and range, and was probably the most versatile aircraft of the war. There is a lot of information about the Mosquito on the net. May I suggest one of the best sites, The Mosquito Page for starters.
This pack contain four aircraft (three aircraft, one in both pre- and post- D-Day markings) representing three of the most important Mosquito variants:
d.h. Mosquito B.IV (Bomber). DZ353/GB*E of No. 105 Squadron at Horsham St. Faiths, 1941. "E" for "Easy" was often flown by Wing Commander Roy Ralston and FLit Lt. Sid Clayton.
d.h. Mosquito FB.VI (Fighter Bomber). MM403/SD*V of 464 Squadron, in both pre- and post D-Day markings. This aircraft participated in Operation Jericho--The Amiens prison raid--flown by Flt. Lts Tom McPhee and Geoffrey Atkins. MM403 was lost on the night of 17 January 1945.
d.h. Mosquito NF.II (Night Fighter). W4082/RS*W of No. 157 Squadron, Summer 1941.
Books on the Mosquito
These are the ones we used. Maybe more at The Mosquito Page/Books
"Mosquito At War" by Chaz Bowyer. Specialist Marketing Intl. 1998
"Walk Around Mosquito" by Ron MacKay, Don Greer (Col.), and Richard Hudson. Squadron/Signal Publications (USA), 1998
"Mosquito - The Original Multi-Role Aircraft" by Graham M. Simons. Arms and Armour, 1990
"Mosquito Bomber/Fighter-Bomber Units of World War 2" by Martin W. Bowman. Osprey Publishing Limited 1998
Links to information on the Mosquito
The Mosquito Page. Great site, with lots of photos of the surviving Mosquitoes.
Brian Fillery's Mosquito Page. Excellent flight data on the Mosquito put together for FS5, as well as a good history of the aircraft.
1. Bombsight:You must go to your CFS2 Settings and designate a controller assignment for "View/Look Down". See step-by-step instructions below.
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NOTE: All four aircraft use the sound of the dhmosB4. If you remove this aircraft, you will need change the sound of the other three Mosquitoes before they'll work.
2. Place the four dhmos*** aircraft into your CFS2\Aircraft Folder.
3. Place all gauges in the CFS2\Gauges folder.
4. Place the GA_Mos_wep.bgl in the CFS2\SCENEDB\weapons\scenery folder
5. Place the weapon texture files ("GA_Mos_Rocket60lb.bmp", etc.) in the CFS2\SCENEDB\weapons\texture folder
6. Place the weapon DP files ("GA_Mos_Rocket60lb.dp, etc.) in the CFS2\OBJECTS_DP folder.
The result will look like this:
1%_PANEL. There are two versions of the Mosquito panel in each folder. The default panel is also saved as "1%_PANEL.cfg" and is the closest to the actual mosquito panel layout.
Standard_PANEL. The other panel is saved as "Standard_PANEL.cfg" and is a version with slightly larger gauges for easier reading. To use this version change the name of "Standard_PANEL.cfg" (in you aircraft/dhMOS***/panel folder) to "PANEL.cfg".
Layout. Below is the layout of the 1%_PANEL (the default panel):
800 x 600 ---------- click for large view ---------- 1024 x 768
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While we'd like to announce an actual aircraft radar for CFS (that works like a WWII one), as far as we know it hasn't been developed yet. So, on the Fighter/bomber and Night Fighter panels we've made a place to put your Tactical Display. We think you'll find it's a better representation than just having your Tactical Display floating out there in the air!
Fist, Press SHIFT-T to open your Tactical Display
Next, use your mouse to grab the corners and resize the display into a square. Then use the mouse to move the display to the radar screen in the lower left of your panel.
Make any resizing adjustments required.
And there you have it! The display should still be here the next time you fly the mosquito! For a real challenge, don't "Padlock" (TAB) the targets when hunting at night!
8. Oboe. Click Here
First, ensure you have Installed the bombsight.
The Gryphon Bombsight is our attempt to replicate the mission of the bombardier in CFS. It has been calibrated using the CFS2 "Bomb Cheat" to 270 knots IAS from zero to 15,000 feet; 240 kts. IAS at 20,000 feet; 195 kts. IAS at 25,000; and 145 kts. IAS at 30,000 (the speeds are noted on the sight itself).
We're sure there are as many techniques to bombing in CFS as there were in WWII. This is only a suggestion to help you get started. This assumes you're using the Default CFS2 Keyboard Commands.
To use the bombsight you must be in the "2D" panel mode.
Start your bomb run early. You'll want to be at the correct altitude and speed (270 Knots) several miles short of the target (Cntl-Z will help). It will take a while for the autopilot to settle down into level flight (this was the case with WWII-era aircraft). Level your aircraft, then turn on the autopilot (in the lower left hand corner of the panel, under the throttle:
Next hit the key you defined in the Installation step (we suggest you use the "/" on the Number Pad). This will take you to the bombsight view. You can use the "[" and "]" keys to zoom in and out of the view to observe the target.
As the sight appears now is the "1x Zoom". The altitudes on the left side of the reticle are where the Bomb Impact Point is on the ground.
Pressing the "[" Key will zoom you in to the "2x Zoom", where you can use the altitudes on the right side of the reticle.
You can also zoom out by pressing the "]" key. If you're flying the Mk.B.IV Bomber you'll know you're in this view because you can see the frame around the Plexiglas nose (it is not visible while in the Fighter Bomber or Night Fighter). While the bombsight is not calibrated for this zoom level, it's helpful in observing aligning the aircraft on the target.
The best way to make minute heading changes is to exit back to the panel view by pressing another view key, such as the "8" on the Num Pad, then adjusting the heading using the control knob on the compass.
Return to the bomb sight view, select your bombs with the Backspace, and release on target with Enter
The Paint Shop Pro source files for these textures are uploaded up loaded at the Gryphon web page, http://www.simviation.com/gryphon/index.htm Be warned, It's a very large file!
If you use using Photo Shop (or another program) you can download an evaluation version of Paintshop Pro from http://www.jasc.com/ and convert the files.
We have several Missions in the works for the Mosquitoes. As missions are completed they will be posted on the Gryphon web page.
Any other updates for this aircraft will be posted on our web page.
If you make any improvements to the airfile, textures, or visual model--or have any suggestions--please contact us so we can improve this product.
Thanks and enjoy!
Gryphon Aviation. http://www.simviation.com/gryphon/index.htm
Steve Downing, Marv Howell, David Payne, Richard Charlebois, and Hugh Shoults